The sections below lists all projects, completed and ongoing during my PhD study and postdoctoral lifetime.

MetaUST Classroom, a Mixed-Reality Teaching platform and World’s First Virtual Classroom in Metaverse
    Hong Kong University of Science and Technology, Hong Kong

  • Developing a mixed-reality platform to enable virtual classroom for teaching activities
  • Enabling Technologies: Virtual Reality, Augmented Reality, Unity, Real-time Multimedia Communication, Human-Avatar Interactions.

MetaHKUST, World’s First Twin Campuses in Metaverse
    Hong Kong University of Science and Technology, Hong Kong

  • Developing a mixed-reality platform for university scale education and administration activities
  • Enabling Technologies: Virtual Reality, Augmented Reality, Unity, Real-time Multimedia Communication, Human-Avatar Interactions.

Adaptive Bitrate streaming in Mobile Cloud Gaming
(Research Project)

  • Designed and develop a full pipeline of video streaming prototype for cloud gaming.
  • Monitor network condition on the client and report the parameters perdiocally to the gaming server.
  • Adapt the video and redundancy rate according to the network parameters using heiristic algorithm.
  • Adapt the video and redundancy rate according to the network parameters using Reinforcment Learning.
  • Evaluated model reliability and responsivness systimatically and via user study.

Edge-assisted driving awareness on the roads
(Research Project)

  • Implemented a a framework for real-time vehicle data streaming and processing using Apache Kafka and Spark.
  • Set up the framework for detecting unsafe driving activities at the edge of vehicles network (using roadside units).
  • Evaluated model reliability and responsivness using reality-like PC-based deployment.

Completed Projects

  • Service and tools to support Machine Learning Development Life Cycle
    Logistics and Supply Chain MultiTech R&D Centre , Hong Kong, 2021.
    PI: Pan HUI, Mentor: Tristan Braud, Ahmad ALHILAL: Assistant Developer
    Technologies: Python & git, Docker, Kubernetes.

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  • Distributed Rendering in Cloud Game
    Collaboration with Huawei Headquarter, Shenzhen, China, 2020.
    PI: Pan HUI, Mentor: Tristan Braud, Ahmad ALHILAL: Assistant Developer
    Technologies: Unity3D, c#, video codec.